Materials inspired by nature, or biomimetic materials, are nothing new. Scientists have designed water-resistant materials ...
The Slug Algorithm has been around for a decade now, mostly quietly rendering fonts and later entire GUIs using Bézier curves ...
PCWorld reports Nvidia’s DLSS 4.5 launches March 31st, featuring Dynamic Multi-Frame Generation that adjusts frame generation from 1x to 6x automatically. This technology matters for gamers seeking ...
Abstract: A modeling/rendering unified 3D GS processor is proposed with: 1) A locality-aware dynamic fine-grained rendering engine for reduced redundant computation. 2) A locality-optimized unified ...
Abstract: Interactive Spatial Computing (ISC) enables immersive mixed reality (MR) applications, which demand a real-time and user-interactive 3D graphics system [1]–[3]. This requires real-time ...
This repository provides the official implementations of 3D Gaussian Ray Tracing (3DGRT) and 3D Gaussian Unscented Transform (3DGUT). Unlike traditional methods that rely on splatting, 3DGRT performs ...
Recent 4D dynamic scene editing methods require editing thousands of 2D images used for dynamic scene synthesis and updating the entire scene with additional training loops, resulting in several hours ...