Akio Sakamoto, Chief Technology Officer for Kojima Productions, has revealed why the company opted for the Decima Engine when making Death Stranding and its sequel. Speaking with Automaton, ...
Chief technical officer at Kojima Productions, Akio Sakamoto, has explained why the studio chose to adopt the less popular Decima game engine for Death Stranding, despite it being "less immediately ...
Michael van der Leeuw, Guerrilla Games‘ Technical Director, has revealed that the studio has ‘ambitious’ plans for the company’s Decima engine in wake of the announcement of a management shakeup at ...