One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more utility. Now, Nvidia imagines its AI frame interpolation technology may finally ...
If you're a fan of having multiple graphics cards powering your gaming PC, you should be looking forward to what's possible with DirectX 12 and its intrinsic multi-GPU features. In essence, multi-GPU ...
Nvidia has confirmed that DLSS 4.5 with 6x Multi Frame Generation for its RTX 50‑series GPUs launches on March 31st. 6x Multi Frame Gen adds five extra frames per native frame. GeForce Now is getting ...
When Nvidia introduced multi-frame generation alongside the RTX 5000 series, many were skeptical because the original DLSS frame generation we got with the RTX 4000 series wasn't all that great. From ...
DirectX 12 is very much a performance-focussed API. Look at a screenshot of the same game running in, for argument's sake, DX9 and DX10 and you'll see visible differences. Microsoft's latest update, ...
Related reads:RAM and SSD Prices Will Reportedly Continue To Increase in Q2 2026 As Lenovo Shares Advice for Interested PC Buyers Early listings suggest that Nvidia’s upcoming GeForce RTX 5050 may ...
AMD is claiming that Mantle can offer a unique and potent improvement to Civilization: Beyond Earth. We take that concept for a test drive. Share on Facebook (opens in a new window) Share on X (opens ...