Game-based training transforms traditional learning from a passive experience into an active experience. Through play, points, badges, leaderboards and rewards, users engage at a much higher level.
When you begin creating a course, you want to design with the end in mind. The best way to approach this is to start by writing measurable course learning objectives. Course learning objectives are ...
Parents, students and community members can see how a unique high school in California models performance-based learning during a free showing of the film "Most Likely To Succeed" at 6:30 p.m.
When performance-based learning is fully implemented, every classroom will be made up of students who are progressing through the curriculum at their own pace and demonstrating how they've mastered it ...
Quality Matters Standard 3.1 is one of the alignment standards and is an essential (required) standard. It states, “The assessments measure the achievement of the stated learning objectives or ...
Specific review standards 2.1 and 2.2 are the foundation of the alignment standards for Quality Matters just as the learning objectives are the foundation of course design. Standard 2.1 requires that ...
Is there a better way than standardized tests to find out what students are learning? A small number of states, districts, and educators have long sought to find an answer to that question. Problem- ...
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