For most UNIX systems, Linux included, device drivers typically divide the work of processing interrupts into two parts or halves. The first part, the top half, is the familiar interrupt handler, ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
Different tasks in an embedded system typically must share the same hardware and software resources or may rely on each other in order to function correctly. For these reasons, embedded OSs provide ...
A computer cannot meet its requirements unless it communicates with its external devices. An interrupt is a communication gateway between the device and a processor. The allocation of an interrupt ...
In a System-on Chip(SoC),a general interrupt process works as follows: Interrupt is triggered by a certain system event or interrupt source. Interrupt is detected by system’s peripheral module, which ...
We've seen in the previous articles how Ada can be used to describe high-level semantics and architecture. The beauty of the language, however, is that it can be used all the way down to the lowest ...